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One Against One

U8 · 60-minute practice

Explore and notice

Ready to start

10:00

Rest and transitions are included in each activity. Pause for additional breaks.

Next: Fake and exit

Make the defender choose first.

Begin at walking pace in the numbered stations. Walk toward an imaginary blocker, show one direction with the body and take the ball the other way. Share the ball when needed; an observer watches the same decision and takes a ball turn on the next assigned round.

s08-arrival20 × 25 m clear area with a 2 m perimeter buffer. 3 numbered stations, 6 numbered player slots, 3 balls and 10 cones. Each station shares one ball and rotates roles; dashed arrow shows an example travel or pass route. Focus: Choose a route past a patient defender. Diagram shows starting positions, not fixed player locations. Three steps show gate escape using the first round's numbered players. Solid gold routes show the ball; dashed pale routes show player movement; dotted blue routes show a shadow or defender. Routes stay inside each numbered station. 1. See both exits: Check both sides before the signal. 2. Choose the open gate: Take the free crossing under control. 3. Clear the route: Look up before choosing the next route.Station 1Station 2Station 314253620 × 25 m · 2 m perimeter bufferNumbered circle: player · small dot: ball · triangle: cone · dashed arrow: route1. See both exitscornercornercornercornergategategategategategateStation 1: #1: approach with head upStation 1: #1: keep the ball closeStation 2: #2: approach with head upStation 2: #2: keep the ball closeStation 3: #3: approach with head upStation 3: #3: keep the ball close142536Ball 1Ball 2Ball 3Check both sides before thesignal.2. Choose the open gatecornercornercornercornergategategategategategateStation 1: #1: use the clear crossingStation 1: #1: keep the ball closeStation 2: #2: use the clear crossingStation 2: #2: keep the ball closeStation 3: #3: use the clear crossingStation 3: #3: keep the ball close142536Ball 1Ball 2Ball 3Take the free crossing undercontrol.3. Clear the routecornercornercornercornergategategategategategateStation 1: #1: turn after clearing the crossingStation 1: #1: keep the ball closeStation 2: #2: turn after clearing the crossingStation 2: #2: keep the ball closeStation 3: #3: turn after clearing the crossingStation 3: #3: keep the ball close142536Ball 1Ball 2Ball 3Look up before choosing thenext route.Solid gold: ball · dashed pale: player · dotted blue: shadow / defender

Player arrivals and departures

Use anonymous numbers from 1 to 99. Changes take effect before an activity begins; each activity needs 4–16 players.

    Record an observation and choose the next practice